Who are you?



My name is Jeremy. I currently live in the wonderful state of Massachusetts with my girlfriend Monica, a cat named Monkey, and more tech. than you can shake a stick at. I was first introduced to the world of software engineering when I was about 7 or 8 years old, I can't remember exactly. What I do remember is the amazing feeling of drawing a single line to the screen using the Commodore 64 V2-Basic programming language. In highschool I began working with so called "upper level" languages such as C, Fortran, Pascal, Basic, and eventually Java. Professionally I've been using C and C++ for almost 7 years now and have gradually been shifting to C#. Let me be clear, if I had my way I'd stick with C++. C# is just handier for quickly coding up small 1-off programs in a pinch.



Daksystems is my way of adding web design to my skillset and to prove I'm interested in programming outside of work. Web programming has come a long way since my days in college, lo those many years ago. We were taught the basics of html and a little java but nothing else. Now, with the proliferation of PHP(and MySQL), CSS, and XML, I felt it was time to get back in the game.



I'm currently interested in human/cognitive interaction with computers. The past years has seen my professional focus shift from anthropometric engineering to VR simulation and cognitive performance software. I also retain a healthy obsession with the upcoming quantum computing revolution and all that it entails(Copenhagen Interpretation.)



Why blog? No one cares.



Narcissim probably. I'm my own number fan... it makes fanclub meetings uncomfortable at best. I'm not so delusional to think what I write here is worth attention. This site, as I said, is a way to show an interest in software engineering outside of my professional career. I like to think I'm a good software engineer but sometimes I feel a bit too apathetic about software in general. This site allows me to prove I am not one of those people who started programming simply to make a quick buck. (Back when programmers were in high demand.) You know the type, the developers who learned a modicum of c++ and maybe some java and will continue to know only those things throughout their entire professional careers. Technology is fast moving and nebulous, if you lose the pulse you quickly become irrelevant.



Language Experience?

.Assembly - 1 year
.BASIC - 2 years
.C,C++,C# - 7 years
.Fortran - 1 year
.HTML - 3 years
.Java - 2.5 years
.Microprocessors - 1 year
.MySql - 1 year
.Pascal - 1 year
.PHP - 2 years


Major Projects?



.3D Scanning - I currently handle a sizable portion of the 3D scanning work done at my job. Tasks include scanning & editing 3D meshes, converting from mesh to model, and measuring 3D surfaces. Recently, with the inclusion of VR lab, we've begun to explore importing 3D scans to Unreal Tournament 2004(the VR environment.) Another future application is the application of whole body kinematics applied to our 3D scans.

.CandyFab This is actually a fun side project. CandyFab is a 3D printer that prints 3D models in sugar. This is a do it yourself project using nothing but off the shelf products and open source software. Currently the cost of parts is about $300-500 dollars but that will change soon enough.

.CaveUT Currently working as a contractor on the CaveUT mutator for Unreal Tournament 2004. This mutator allows you to create a virtual CAVE environment using the Unreal engine and up to 32 client machines.

.Databases - I helped design and currently maintain a large database of 3D data.

.KVasir - Named for the norse god of wisdom, KVasir is an extensible suite of packages for running psychology experiments. KVasir uses TCL/TK as a GUI framework allowing for the fast creation of modules. A low level assembly kernel driver was written to give KVasir the best possible chance of obtaining a <1ms resolution in timing experiments. Documentation isn't set for release until possibly 2008.

.Spin_Images - Automatic landmark and 3D feature extraction using spin images.

.Virtual Reality Lab - I designed, coded, and currently maintain a virtual reality lab at work.



Contact Information?



admin@daksystems.net

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